package GAM
{
	import flash.display.Sprite;

	public class stage1 extends Sprite
	{
		private var Sarray:Array=new Array();
		private var Node:node;
		
		public function stage1()
		{
			init();
		}
		public function init():void
		{
			var x:int;
			var y:int;
			for(y=0;y<=15;y++)
			{	
				Sarray.push(new Array);
				for(x=0;x<=19;x++)
					{
						Node=new node();
						Node.x=x*25;
						Node.y=y*25;
						addChild(Node);
						Sarray[y].push(Node);
						
					}
				
			}
			
		}
	}
}